The LOGO programming language, best known for “turtle graphics”, was popular on the Apple II, especially in classrooms. LOGO is more than a child’s game. It’s a sophisticated programming language and a serious educational tool for teaching mathematics backed by decades of research on learning theory. Join Peter Neubauer at KansasFest 2011 as he discusses the history of LOGO and for a tutorial introduction to the language.
Download the Keynote or PDF of Peter’s presentation.
Recorded on July 21, 2011, by Ken Gagne and made available by KansasFest, Inc., under an Attribution 3.0 Unported (CC BY 3.0) Creative Commons license.
Podcast: Play in new window | Download (Duration: 48:08 — 245.9MB)